<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Interactive fiction in Python ?</title>
	<atom:link href="http://omgwtfgames.com/2008/04/interactive-fiction-in-python/feed/" rel="self" type="application/rss+xml" />
	<link>http://omgwtfgames.com/2008/04/interactive-fiction-in-python/</link>
	<description>games, served indie side up</description>
	<lastBuildDate>Tue, 26 Jan 2010 18:19:04 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: perry</title>
		<link>http://omgwtfgames.com/2008/04/interactive-fiction-in-python/comment-page-1/#comment-36</link>
		<dc:creator>perry</dc:creator>
		<pubDate>Sun, 28 Sep 2008 03:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://gamedev.pansapiens.com/?p=15#comment-36</guid>
		<description>I took a quick look at the PAWS documentation ... it certainly does look well documented, and being written in Python means it shouldn&#039;t be too tough to integrate a PAWS interactive fiction game as a component of some other larger graphical Pygame creation. The downside is that it appears much more verbose when compared with Inform to do simple things ... but I get your point ... doing very tricky things in Inform would turn out really painful, if not impossible. I think I&#039;ll check it out PAWS properly before embarking on any serious IF project. Cheers !</description>
		<content:encoded><![CDATA[<p>I took a quick look at the PAWS documentation &#8230; it certainly does look well documented, and being written in Python means it shouldn&#8217;t be too tough to integrate a PAWS interactive fiction game as a component of some other larger graphical Pygame creation. The downside is that it appears much more verbose when compared with Inform to do simple things &#8230; but I get your point &#8230; doing very tricky things in Inform would turn out really painful, if not impossible. I think I&#8217;ll check it out PAWS properly before embarking on any serious IF project. Cheers !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gregg Lind</title>
		<link>http://omgwtfgames.com/2008/04/interactive-fiction-in-python/comment-page-1/#comment-35</link>
		<dc:creator>Gregg Lind</dc:creator>
		<pubDate>Tue, 23 Sep 2008 22:08:18 +0000</pubDate>
		<guid isPermaLink="false">http://gamedev.pansapiens.com/?p=15#comment-35</guid>
		<description>I actually think that PAWS (http://home.fuse.net/wolfonenet/PAWS.htm) is much better written, if you choose to go with a Python system.  

I always found with both Inform and TADS that things went fine until I wanted to really do something complicated, at which point, I was out of luck, but maybe that&#039;s just me.</description>
		<content:encoded><![CDATA[<p>I actually think that PAWS (<a href="http://home.fuse.net/wolfonenet/PAWS.htm" rel="nofollow">http://home.fuse.net/wolfonenet/PAWS.htm</a>) is much better written, if you choose to go with a Python system.  </p>
<p>I always found with both Inform and TADS that things went fine until I wanted to really do something complicated, at which point, I was out of luck, but maybe that&#8217;s just me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: perry</title>
		<link>http://omgwtfgames.com/2008/04/interactive-fiction-in-python/comment-page-1/#comment-2</link>
		<dc:creator>perry</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamedev.pansapiens.com/?p=15#comment-2</guid>
		<description>Actually after writing this, I&#039;ve started playing with Inform again. Inform 7 seems pretty slick ... it now comes with it&#039;s own clean and simple IDE, including great online documentation. I&#039;m going to give Inform a &quot;red hot go&quot; before fiddling with other IF systems at the moment.</description>
		<content:encoded><![CDATA[<p>Actually after writing this, I&#8217;ve started playing with Inform again. Inform 7 seems pretty slick &#8230; it now comes with it&#8217;s own clean and simple IDE, including great online documentation. I&#8217;m going to give Inform a &#8220;red hot go&#8221; before fiddling with other IF systems at the moment.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
