Pixel art seemed to capture the attention of parts of the blogosphere earlier this week. Lots of people were asking the question: Is pixel art just about nostalgia & video game fanboyism, or is it something more ? In my opinion this ‘debate’ is about as dumb as the “Are videogames art ?” debate. Of course videogames can be art, and of course pixel art is about more than nostalgia. Duh.
Anyhow, here’s a little link-o-rama with some views ….
(a shoutout to the memecore blog, run by a GrandMasterPixel player that found this video right about the same time I did)
I don’t quite get the antipathy towards Jason Rohrer. I like his work, although I haven’t heard him speak much. Sean has a point though about consoles vs. computers – I never had a real gaming console, but I did play with non-blurry pixels on a computer as a kid.
No prizes, apart from the glory of being randomly featured here :)
This is obviously a topical pic, inspired by Eyjafjallajökull’s recent activity. But did any one else notice ? Volcano-related pics seemed to start mysteriously appearing in GrandMasterPixel long before the world media was banging on about Eyjafjallajökull erupting. Spooky – it’s almost like GrandMasterPixel players can predict the future. Only time will tell :)
I figure the bunch of talented artists playing GrandMasterPixel may occasionally read this blog, so I thought I’d highlight two pretty cool pixel art games I discovered (between dealing with GMP support requests, feedback, suggestions and bugfixes).
First up: The Maze of Madness (2.0), by Phil Hassey. This is one part text-based choose-your-own-adventure and one part pixel art. Players themselves build the world, by creating ‘locations’ which consist of a pixel art image and a series of actions or exits. It also has inventory, where you draw the objecs ! I can remember when this game first started, with just the original Maze, but since then Phil has expanded things to enable people to make completely new mazes too. It can all get a bit crazy and psychedelic, but it’s worth a look.
Second, and more recently released – PlayPen, by Farbs. Similar in many ways to The Maze of Madness, but with higher resolution images and ‘hotspots’ for navigation between locations rather than simple text links. Pretty cool that it has been based on the MediaWiki codebase too – it could basically be used to create Pixel-pedia. There is even a Tumblr blog of the Best of PlayPen. This make me think I should probably do something like a “Best of GrandMasterPixel” tumbelog highlighting the best pics in GMP, but I’m hoping the the rankings pages will mostly fulfill that role once I overhaul them to include more than just best of all-time overall rankings.
Both these games are really designed for desktop browsers, and while they kinda sorta work on the Android browser to play the adventures they won’t work very well if you want to contribute content by drawing. I’d stick with the desktop browser if you are checking ’em out.