Def visual tests

The last few weeks I’ve been working on a post-compo version of my tower defensish LD48 game “Def”. Apart from fixing the obvious balance and stalemate issues that pretty much everyone discovered in the ‘survival mode’ after the deadline (thanks for all the screenshots !), I’m adding a campaign mode with some story elements. It’s shaping up to be pretty awesome so far :)

Shooter range diffuse, below transparent grid.

Shooter range diffuse, below transparent grid.

Shooter range transparent, above diffuse grid.

Shooter range transparent, above diffuse grid.

Shooter range transparent, BELOW transparent grid.

Shooter range transparent, BELOW transparent grid.

 

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