Archive for the ‘code’ Category

Belated Ludum Dare #14 “entry”

Wednesday, April 22nd, 2009

Well, it's not an official entry, since it's way too late. You can see what I was trying to achieve here and here. Essentially, I was attempting to entertain myself in the boring parts of a plane flight from Rome to Melbourne, via Hong Kong, by making my Ludum Dare ...

Phobocore – new game release

Saturday, February 28th, 2009

Here's a new game I've been developing on-and-off for a few months now. I've become pretty busy at "The Day Job" recently, and due to commuting time I haven't found time to add all the features I'd like. I thought rather than sit on this game for many more months, ...

The Processling of Towlr

Tuesday, December 23rd, 2008

I made a Towlr. It's a puzzle. It comes to you without instruction and without explanation. Discover their secret for a delicious reward. It is possible. You may become frustrated. You may even have a minor hissy fit. This is quite normal. (Thanks to Mike Kasprzak of Sykhronics Entertainment for hosting ...

LD48 #13 : pansapiens timelapse video

Tuesday, December 9th, 2008

Here's the timelapse from my recent Ludum Dare 48 hour game development compo session. LD48 #13 : pansapiens timelapse One screenshot every 5 mins, taken with the script (screenshot.sh): #!/bin/sh OUTDIR=/home/perry/timelapse DISPLAY=:0.0 import -window root -display $DISPLAY $OUTDIR/$(date +%F_%R.%S).png >/dev/null 2>/dev/null using the cronjob: 0,5,10,15,20,25,30,35,40,45,50,55 * * * * /home/perry/timelapse/screenshot.sh And converted to a video by running the script ...

Ludum Dare #13 : “Roads” entry : Badass Frog

Monday, December 8th, 2008

So, here's my LD48 #13 entry. It's a very simple little Frogger clone, "ported" to a bunch of platforms by the power of Java + Processing + Mobile Processing. Bad Ass Frog Escapes from LA The Hollywood-script-worthy Backstory The year it 2010. You are the last Frog in LA. Your name is Kurt ...