Archive for the ‘games’ Category

Sumotori Dreams : physics + AI + saki

Wednesday, November 12th, 2008

Tipped off by dtx on #ludumdare, I discovered Sumotori Dreams, an 87 kilobyte game written by Peter Sotesz for the Breakpoint 2007 competition. It's essentially sumo wresting meets physics simulation meets Funniest Home Videos. Runs nicely under Wine (0.9.12) on Linux too. Here's a video: That's some freaky, freaky drunken AI.

maximalist: GBGames LD#11 ‘minimalist’ minigame meets survival horror

Sunday, November 9th, 2008

So here is my entry for mini-LD#5. It's a cover of GBGames LD#11 entry, 'minimalist', turned evil. Download: maximalist (maximalist_0.12_miniLD5.zip, 4.6 Mb, md5: 68ada72418f029f9d7f5e81ca4792863) (see below for the README) Gameplay video You may wonder why the fullscreen resolution seems strange (800x480). Well, if you owned an Asus EeePC 4G Surf (701), you may not ...

Cooperate with yourself ….

Sunday, November 9th, 2008

Cursor*10 ... some very smart design.

Dyson : RTS with semi-autonomous self-replicating mining machines

Sunday, September 28th, 2008

Another note to self. Remember to play Dyson. A winner of a recent 'procedural' themed TIGSource competition. While I haven't actually had a chance to play it yet, it looks really cool (couldn't be bothered booting up the Windows machine or messing with Wine just at the moment ... there is ...

What I’ve been playing: Playstation 2

Monday, August 4th, 2008

So, I bought a PS2, since they are cheap now, and I completely missed that (ongoing) era of gaming history. There is a a short list of highlight games for the PS2 that I want to progressively play my way through. At the moment, I'm playing: God of War - fairly ...