New title screen for GrandMasterPixel on Android
So after making some mockups, I decided to go ahead with the idea of making a title screen for GrandMasterPixel. I’m not a big fan of superfluous title screens, but this one contains some useful information and navigation buttons so it earns it’s pixels.
Also, thank you, thank you, THANK YOU, to the people who have [...]
Unveiling my uber-secrect Android game : GrandMasterPixel
For the last few months I’ve been spending some time developing a game for the Android mobile platform. Up until now, I’ve just eluded to it as my ‘uber-secret Android project’, but it’s time to let the cat out of the proverbial bag.
Introducing …. (drum roll please) … GrandMasterPixel !
GrandMasterPixel is essentially a low-res pixelart competition, with [...]
Belated Ludum Dare #14 “entry”
Well, it’s not an official entry, since it’s way too late. You can see what I was trying to achieve here and here. Essentially, I was attempting to entertain myself in the boring parts of a plane flight from Rome to Melbourne, via Hong Kong, by making my Ludum Dare entry. Various problems, mainly to [...]
Phobocore – new game release
Here’s a new game I’ve been developing on-and-off for a few months now. I’ve become pretty busy at “The Day Job” recently, and due to commuting time I haven’t found time to add all the features I’d like. I thought rather than sit on this game for many more months, I’d just release it as [...]
The Processling of Towlr
I made a Towlr. It’s a puzzle. It comes to you without instruction and without explanation. Discover their secret for a delicious reward. It is possible. You may become frustrated. You may even have a minor hissy fit. This is quite normal.
(Thanks to Mike Kasprzak of Sykhronics Entertainment for hosting this monstrosity. Respect to the [...]
