Raxen’s Run : postmortem of my March #1GAM pew pew game

This post is some reflection and navel gazing regarding my One Game a Month game, Raxen’s Run. Just want to play the game ? It’s here on Kongregate and here using Native Client for Chrome (Linux FTW!).

  • Raxen's Run

 

It’s essentially an on-rails score attack shooter. It can be finished (without giving away too much, in under 10 minutes play time), but it gets hard. It appears that as of the time of writing (10-Apr-2013), no one has beaten the last sector yet.

Kongregate

I decided early in the project this would be my first experiment with Kongregate. Could a simple but (hopefully) amusing Unity game without a massive art asset budget capture the attention of players enough to make some ad revenue ? Like ANY ad revenue ?  Continue reading…


The Processling of Towlr

I made a Towlr. It’s a puzzle. It comes to you without instruction and without explanation. Discover their secret for a delicious reward. It is possible. You may become frustrated. You may even have a minor hissy fit. This is quite normal.

The Processling of Towlr

(Thanks to Mike Kasprzak of Sykhronics Entertainment for hosting this monstrosity. Respect to the other Fathers and Mothers of Towlr’s)


Ludum Dare #13 : “Roads” entry : Badass Frog

So, here’s my LD48 #13 entry. It’s a very simple little Frogger clone, “ported” to a bunch of platforms by the power of Java + Processing + Mobile Processing.

Bad Ass Frog Escapes from LA

The Hollywood-script-worthy Backstory

The year is 2010. You are the last Frog in LA. Your name is Kurt Russell, but you are no relation to the actor, and you’ve never met him.

Controls

Arrow keys to move.
Space to restart after the game ends.

The Game



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Downloads

Download standalone version of Badass Frog Escapes from LA for:


Ludum Dare #12 entry: The Siege of von Danken Tower

This is my (pansapiens) entry for Ludum Dare #12.

I had various dramas throughout the 48 hour competition, namely two electricity outages … this is not the code I spent most of my time on, but I’m actually happy it all worked out the way it did.

The game is written using batari Basic v1.0. I learnt a lot by reading the included sample code, and the excellent batari Basic manual. I also used the online PlayerPal 2600 Sprite Editor to draw the sprites.

Ways to play:

  • All platforms: Play the game on this page (below the fold) in the embedded JStella applet
  • Window, Linux, Mac: download the ROM and run it in Stella ($ sudo apt-get install stella on Debian/Ubuntu).
  • Windows, (maybe Linux): Download this zip archive which contains the windows version of Stella and The Siege of von Danken Tower ROM, which is compatible with Keeyai’s Compo Game Loader
  • Atari 2600 VCS: For the definitive von Danken Tower experience, you should burn it onto an EEPROM and play it on your Atari 2600 VCS (YMMV. AtariAge may help).

You can also look at the ugly source code.

Continue reading…