Planet Sweeper development update

Since people seemed to enjoy my Ludum Dare game “Planet Sweeper”, I decided to develop the prototype further. The aim is to expand on the basic “particle flow reveals hidden objects” idea to add some depth to the game, polish everything, and build versions primarily targeted at tablet devices (iPads and Android tablets), and maybe the web and OUYA. How time flies when you are having fun – it’s been 5 months since Ludum Dare 30 and no progress updates, so here we go. Progress !

Planet Sweeper Title Screen, Early Feb 2015

 

Here’s a rough rundown of the work I’ve done on Planet Sweeper since the initial prototype: Continue reading…