Multiplayer Interactive Fiction

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Wow. I mean … wow.
Something I (and I’m sure many others) have pondered exactly how to achieve has just materialized: Guncho cialis 20mg kaufen schweiz

Guncho is online system for multiplayer interactive fiction … and the best bit …. it’s based on Inform 7, meaning all the tried-and-true stuff already existing in the Inform system can be used.

I haven’t actually had a chance to check it out yet, but I have high hopes for a new era in interactive fiction. viagra advice uk

Via: thekit’s livejournal


Interactive fiction in Python ?

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I’ve just been researching Interactive Fiction (aka text adventure) systems written in Python. I’ve always wanted to make an interactive fiction, but never quite got around to it. I even started learning the Inform language a few years back, which can be compiled to run on the Infocom Z-machine interpreters (like Frotz, among many others). Of course, I’d rather write it in Python since there’s more chance I could add some custom features to the game.

As tempting as is it to reinvent the wheel and write my own IF interpretor in Python, I figured it was likely that others had already done this grunt work for me. After a bit of Googling, so far Python Universe Builder (PUB) looks like the best option. Hopefully this will save me from the grue.

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