It’s essentially an on-rails score attack shooter. It can be finished (without giving away too much, in under 10 minutes play time), but it gets hard. It appears that as of the time of writing (10-Apr-2013), no one has beaten the last sector yet.
I decided early in the project this would be my first experiment with Kongregate. Could a simple but (hopefully) amusing Unity game without a massive art asset budget capture the attention of players enough to make some ad revenue ? Like ANY ad revenue ? Continue reading…
I made a Towlr. It’s a puzzle. It comes to you without instruction and without explanation. Discover their secret for a delicious reward. It is possible. You may become frustrated. You may even have a minor hissy fit. This is quite normal.viagra benzeri ilac
I had various dramas throughout the 48 hour competition, namely two electricity outages … this is not the code I spent most of my time on, but I’m actually happy it all worked out the way it did. tadalafil generico sandoz